
UNWOUND
A downloadable game
You're an unstable being made of yarn. Try and stay off of the ground by grappling to the glowing hook points, as each second you spend on it you are slowly being unwound. Pull apart enemies to build up thread and pass over an altar to heal yourself!
CONTROLS:
Movement - WASD
LControl or LShift - Slide
Left mouse - Fire needle
Right mouse - Return/pull needle
Aim for their heads!
Made for LudumDare49 with Athied and music by Decx03.
Font - Alagard by Hewett Tsoi
Post Jam Updates:
* Added resolution setting
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | JamesMilller, Athied |
Genre | Shooter |
Tags | 3D, Arcade, Dark, First-Person, FPS, Ludum Dare 49, Singleplayer, Unity |
Links | Ludum Dare |
Download
Download
UNWOUND.zip 28 MB
Comments
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I liked this. Its short but hard enough to make you have to try it out a couple times to gat the hang of it. I really liked the last level, it felt pretty original and it was interesting. I also absolutely love the concept, its very endearing and gives a cool gameplay niche. Also I love how the big thimble head dudes look.
Aside for what I liked about it I had some issues too. Different from the targets being very small to hit, I really struggled sometimes to hit a dude or hoop to grapple to and it was hard to tell if it was my bad aim or the game just not working right. There was defiantly a moment or 2 where I defiantly aimed correctly at a enemy but it just wouldn't hook on. I think the needle grapple could be worked on and maybe make a little easier or give the needle a more visible of an end so you can better see where it goes. I do appreciated the gold thread the, that defiantly helps a bit.
Something I think would be cool to do is grappling the enemies launches you like the grapple hoops do, that would be fun. Also walking around on the ground didn't take a lot of health from you and it wasn't very noticeable unless I was at 1hp and forgot. I feel like it wasn't punishing enough in that way. If it was easier to keep suspended in the air indefinitely and the ground did more damage I think it would result in a very fun trade off.
All in all I really liked it and I wish to see more of this game in the future. Keep at it bro.
Sincerely- A Fan :3
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nice game